Two, going on three weeks of straight Maya. Honestly, the hardest part was rigging, and that took up the majority of one week. As soon as I figured that out, it was go time, for about 9 or 10 straight hours. Enough talk, watch watch!
I'm presently reimagining and re-animating this entire animation, but I might re-render this version too, to fix the shadow pixelation happening there. For now, I'm reasonably happy enough to show the result!